Video Games: Not Always an Addiction
Essay by Brandon Baker
Essay by Brandon Baker
Video game addiction is real and many people can suffer from it. More
often than not, with every mention of video games the assumption is anyone who
plays them will get addicted. But that is far from the case. As much as they
are people addicted to games, there are plenty more who have it as a simple
hobby. The dangers though are real. Without setting boundaries for yourself and
others, you can become addicted and shrug off responsibilities and
relationships. The time spent gaming should not outweigh everything else put
together. It should not get in the way of sleep, and spending time with family.
As real as these dangers are, don't assume that all gaming is bad. There are
plenty of benefits such as improved memory, coordination skills, and problem
solving. Despite the real danger of video game addictions, video games help
people develop essential social skills and become more engaged in critical
thinking.
There is plenty of truth to the side of games creating addiction, and it
is a real danger that must be looked out for. A major element to video game
addiction, as well as a danger of gaming in general, is the time spent playing
games. Video games require a timely investment, much like an athlete prepares
for a sport. The problem then is that people start to only participate in game
playing and forgo other responsibilities like academics, chores, and family
time. As according to the article “The Positive and Negative Effects of Video
Games” on the Raise Smart Kid website, “A study by Argosy University's Minnesota School on
Professional Psychology found that video game addicts argue a lot with their
teachers, fight a lot with their friends, and score lower grades than others
who play video games less often” (Raise Smart Kid). Without moderation, people
can play games to excessive amounts. It's very important to make sure there is
a limit to how much you play games, or if you are a parent, keep an eye on how
much your kids play. Not only is excessive game play a problem, a major
negative aspect of gaming addiction is the amount of violence that is contained
in games. When these violent games are given to children, they are exposed to
excessive amounts of violence which can desensitize players to violence; Games
can often reward negative behaviors, like rewarding a player for killing an
enemy or other player. This is also mentioned in the article “The Positive and
Negative Effects of Video Games” on the Raise Smart Kid website, that “Children
who play more violent video games are more likely to have increased aggressive
thoughts, feelings, and behaviors, and decreased pro social helping, according
to a scientific study” (Raise Kid Smart). Again it needs to be checked how
violent a game is and who intends to play it. A young child should not be
played games extremely violent. Also, for those allowed access to very violent
games, time spent playing should also be watched. Lastly, the other main
concern for games is the negative effects if can have on one's health. Drea
Christopher, in her article, “Negative Effects Of Video Game Addiction”, she
mentions that, “The Mayo Clinic notes that children who spend more than two
hours a day in front of a television or video games in lieu of participating in
physical activity may suffer from childhood obesity.” When playing a game,
there is not much movement besides the hands, it usually requires you to stay
in one place for an extended time. So if a person is spending excessive time
playing, they are not spending as much time burning calories like playing a
sport. So people who cut into their active time to play games, they could face
becoming unhealthy. Not only is weight a problem, but being addicted to games
can lead to other health problems. Christopher also talks about how, “the
University of Texas at Dallas notes that the addiction can lead to such medical
issues as backaches, headaches, eyestrain and carpal tunnel syndrome--pain and
numbness that you may feel in your wrists, hands, shoulders and elbows”
(Christopher). Video games require the constant motion of hands, especially
using the digits to press buttons and perform actions. The constant repeated
use can over strain muscles and lead to serious medical problems. The solution
should be to play in moderation. But once addicted, people are more at risk to
cause serious damage.
All this evidence is convincing that video game addiction is
very real, and can be dangerous. But I feel that much of the concern is
unfounded as generally, people do not become addicted to games. Only in extreme
cases do people really get addicted. For the problems discussed, video games
are not the only factor, and only when other aspects of people's lives are
taken into account can a fair judgment be made. For example, people spending
too much time on games is a common problem, and I have rarely seen or heard of
a case where people had a severe case of addiction. I myself have spend massive
amounts of time on games. People might be shocked, but I do not play too much
in one sitting. I always make time for other hobbies and other
responsibilities. Reading is an activity that requires a lot of time, but no
one says people get addicted to books, even though some can spend most of their
time reading. Only due to people blaming games for problems, such as school
shootings, or kids becoming violent and the like. That's brings me to the next
major concern the negative side has, that games cause people to be more
violent. Games only cause people to be violent when misused. I bring up the
example of movies. Not certain movies are rated for different audiences. A g
rated film, anyone can see. But an R rated films, only a mature audience is
allowed to view it. Now if a child watched an r rated film and learned
something bad, you would not blame the movie, but the parents who let the child
view this content. This can be aplied to games, since games provide
entertainment just as movies do. Not its easy to blame a game for making
violence when it itself showcases violence. But if a game is rated only for
adults to play, then isn't it the fault of whoever allowed a child to play it?
Only the misuse of games can lead to increased violence; if people just
followed the rules already in place, then it would be as a serious problem that
its made out to be. Lastly, pertaining to health problems, I can agree that
there is a problem with just playing games and not doing anything else. But to
say it will cause obesity on its own is a problem. People can play games and
still go outside for physical activities. Only when people substitute games for
physical activity is there a problem. If games are played moderately, then it
poses no problem to people's health. Most commonly though, these negative
aspects are mostly what people see, but there are plenty positive things about
games that are overlooked.
The many positive aspects of gaming out weigh the negative
problems faced by players. The basic aspect about games that make them great is
that they offer players challenges that they must think through, and by doing
this players learn. An except from Emily Anthes' article “How video games are
good for the brain” tells us:
The
games aren’t just hard - they’re adaptively hard. They tend to challenge people
right at the edge of their abilities; as players get better and score more
points, they move up to more demanding levels of play. This adaptive challenge
is “stunningly powerful’’ for learning, said John Gabrieli, a neuroscientist at
MIT. (Anthes).
The way games challenge us to think about problems, is an
immensely effective tool with which to learn. People learn how to critically
think better, become better at problem solving, and improving motor skills.
People can use games to make learning fun, but make it completely entertaining.
People can improve their memory, perform better at multitasking, become able to
think quicker, and can improve their concentration all by just playing games.
Not all games are majorly violent or bad for people. People often times see
violent games as bad, but then assume all games can influence people
negatively. There are plenty of different kinds of games that don't involve any
violence yet are still fun, like puzzle games, adventure games, and some
strategy games.
People
don't often think of games being social, a common image of a gamer is someone
in their room alone, staring at a screen for hours. But on the contrary games
can be a very social event and activity. Such as in the article “The Positive
and Negative Effects of Video Games” on the Raise Kid Smart website, they say,
“Video games allow you and your kid to play together and can be a good bonding
activity. Some games are attractive to kids as well as adults, and they could
be something that they share in common” (Raise Smart Kid) Many games have
multi-player modes and encourage others to play with each other. Massively
online games can connect millions of people all over the world. People can talk
about gaming experiences and share things they learned, things they hated, and
things they loved. It a media that entails its own community of gamers, and its
own culture. They can be outlets for creativity, inspiring people with their
stories, and be a fun way to spend time with other people. Games should not be
written off as solo experiences.
Welcome to the Video Game Addiction section of this blog. Enjoy!
Here are plenty of web pages to learn more about gaming addiction and other effects of gaming:
Negative Effects of Video Game Addiction- This explains the dangers of video game addiction. It talks about: spending too much time on games, health problems associated with game addiction, relationship problems, aggression problems, and school performance related problems.
The Positive and Negative Effects of Video Games- This is article describes both sides of this argument laying out many facts for both sides. They talks about games helping improve memory, logic, motor skills, quicker thinking, help their teamwork, and help their management skills.
How Video Games Are Good For The Brain- Talks about the many positive games can have and looks at it scientifically. They are described here as a great learning tool and are being examine to truly see what kind of impact they have on people. They want to find out what aspects of games really make them beneficial.
If you trust wikipedia: Video Game Addition
Here is an interesting and accurate look at gaming addiction. It examines both sides of the argument and offers its own good insights. it thinks of gaming addiction as rather gaming compulsion; as they say that its not actually right to call video games an addiction because they have not been proven to do so. Above is part one and addresses the main issues of this argument. Below is a continuation of their series, offering a personal story that really goes in depth and shows what game addiction/compulsion really is and what it means.
That's all for video game addiction.
Weblink Sources:
Video Games Ruined My Life Shirt
Game Over Button
Works Cited For Essay
Anthens, Emily. “How video games are good for the brain.” boston.com, 12 October 2009. Web. 19 Nov. 2012.
Christopher, Drea. "Negative Effects of Video Game Addiction." LIVESTRONG.COM. N.p., 14 June 2011. Web. 19 Nov. 2012.
"Raise Smart Kid." Raise Smart Kid. N.p., n.d. Web. 19 Nov. 2012.
Game Over Button
We should see to it that we guide our kids accordingly to avoid video games or online games addiction. As a subscriber of Australian broadband service provider, I need to make sure my kids will be guided accordingly.
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